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+1 投票
In Unity 5 when creating ambient emitters in Large_Mode I am under the impression that it should come with an AkAmbient Toolbar to use to add 'Points'. But I don't see one. Is there a way to hide/show this?

Osx 10.11.5

Unity 5.4.1 (personal)

Wwise 2016.1.3

 

Thanks
分类:General Discussion | 用户: Alex T. (110 分)
Any luck on this one? I can't see the attenuation sphere on my events either..
Same problem, OsX 10.12.5, Unity 5.6.1f1, wwise2016.2.4
Same Problem still. hopefully a solution soon. also on OSX wwise2017.1.3
Same Problem still. hopefully a solution soon.
Did you guys managed to fix it ? still having this issue with windows 10.

2 个回答

0 投票
This is happening for me also. OSX 10.12.6, Unity 5.6.2f1, Wwise 2017.1.0.6302
用户: Dieter P. (140 分)
0 投票
STILL having this problem in 2019. using Unity 2017 and trying to work through the WAG unity integration course 301 but the akambient toolbar is not popping up
用户: Micah S. (140 分)
Sounds like the Wwise Unity Integration doesn't initialize properly for you. Have you tried closing WAG -> delete the library folder -> then open WAG again? Otherwise maybe try to reinstall the integration, or even faster, just re-download WAG.

In the Wwise Unity Integration 2019, the toolbar has been replaced by buttons in the inspector, so you could also download WAG 2019.1 and use the new interface once the documentation refers to it. In short, the only difference is that the buttons have been moved and the points are now represented by child game objects to the Large Mode's game object.
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