we are working on an iOS Game
We having trouble with "AAC decoder failure".
The console in Xcode shows these errors. Although the sounds seem to play well.
Also Wise often fails to convert to AAC with conversion settings that previously worked.
As suggested here https://www.audiokinetic.com/qa/3716/aac-not-working-on-ios-11-after-switching-to-v2016-build-6098
we tried to update to 2017.1.3.
It should be said that we had to rename a definition in some Ak-Scripts because it was already in the namespace of the project.
With the documented way it didn't work.
Wwise doesn't notify to update the project. But seems do do it.
The Wwise Laucher fails to Upgrade/Modify the integration.
"Updating your C++ code modifications"
How to do that precisely?
The documentation is rather vague on that, isn't it?
Thanks for your help!
Wwise 2017.1.0. -> 2017.1.3
Unity Integration 2017.1.0 -> 2017.1.3.
Mac OSX 10.12.6 (16G29)
Version Control: Source Tree