Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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+1 vote
Currently the audio in my build is not working. As far as I can tell the usual culprit is that people forgot to include the soundbanks in the ..\StreamingAssets\Audio\GeneratedSoundBanks\<platform> folder. In my case that is already done. I'm doing a development build targeting the x86_64 platform.

Anyone have ideas?

Thanks,

Toms
in General Discussion by Toms J. (110 points)
Hey,

Thanks for the response! I actually managed to solve this one. The issue was that Wwise was adding AkAudioListeners to my cameras on game start, but this wasn't happening when starting the build. The fix was to just add the listeners to the cameras I wanted manually.

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