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0 投票
Hello, I'm just woring on an Ambience and I'm wondering how to change the weighting of assets in random container with an RTPC.

Example: Random Container with 1 silence and 1 sound sfx object in it, I would like to change the weighting of those so that at some moments the chance is higher to have silence, or to have audio playing.

How I do it at the moment is by changing the duration of the silence object but I'm sure there's a better way to achieve this.
分类:General Discussion | 用户: Sym (140 分)

1个回答

+1 投票

 

Since there is a possibility to control a switch container with RTPC, you can create such container with several copies of your current random container and assign in each copy different weight for silence sound and then select a necessary copy with RTPC.

But it's a clumsy solution I guess, Wwise really need a feature which will allow to control playback probability with RTPC. It will open so many new opportunities!

用户: Robert (390 分)
修改于 用户:Robert
Controlling a Switch Container via RTPC
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