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0 votes
Hello,

There's any function in API to check if an event is currently playing or not?
I want to call my music depending on the scene name (i'm on unity 2017), but without this function my event won't stop being triggered.
 

I've been looking for hours, but couldn't find anything...

Thank you
closed with the note: Finally found the right logic
in General Discussion by Aristide H. (100 points)
closed by Aristide H.
Can you share how you solved this question?

Thanks
For anyone still looking for an answer to this, I just posted an answer here: https://www.audiokinetic.com/qa/5379/check-if-a-event-is-playing

Might be a bit before it's up and approved.
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