Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Cube for Mac failed the Build and Run in XCode

+1 vote
I am trying to run Cube on my Mac running OS X 10.6.8 (Snow Leopard) and when trying to build the project within XCode, I am getting an error right away. ! error: There is no SDK wih the name or path 'macosx10.8'. Also XCode is detecting "Base SDK Missing" in it's 'Active Configuration' drop down menu in the upper left corner.

Do I need to run OS X 10.8 to be able to work on Cube?
asked Aug 16, 2014 in General Discussion by Zahari S. (190 points)
edited Oct 2, 2014 by Bernard R. (Audiokinetic)

1 Answer

0 votes
Cube for Mac is now officially supported with Wwise 2014.1.
answered Aug 18, 2014 by Simon A. (Audiokinetic) (3,490 points)
edited Oct 2, 2014 by Bernard R. (Audiokinetic)
I am indeed running Wwise 2014.1 and the associated SDK with it. Yet the Build still failed.
XCode still giving erros when building the Cube project!
Hello

I can't run Cube using terminal so I tried to get the game running using Xcode, I did what the readme/Mac.txt told to do. But I can't find the xcode project at /path/to/CubeDemo/cube_source/src/Mac/CubeMac.xcodeproj

In /path/to/CubeDemo/cube_source/src/ I don't have the /Mac/ folder.

Could you do a step by step on how you opened Cube with Xcode ?

Thanks
...