Please be advised that the Audiokinetic offices will close at 5:00 p.m. EST on December 21st, 2018 for the holiday period, and will reopen on Thursday January 3rd, 2019 at 08:30 a.m. EST. Learn more.

Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. Contact Sales if your project requires a support plan.

Some properties cannot be set with WAAPI command setProperty?

0 votes

Hi, I'm running into an issue when I don't get a response from Wwise when I issue the WAAPI command "setProperty" on the following properties:

  • BypassEffect (RandomSequenceContainer)
  • GameAuxSendHPF (RandomSequenceContainer)
  • MidiKeyFilterMin (RandomSequenceContainer)
  • MidiKeyFilterMax (RandomSequenceContainer)
  • MidiVelocityFilterMin (RandomSequenceContainer)
  • MidiVelocityFilterMax (RandomSequenceContainer)
  • MidiChannelFilter (RandomSequenceContainer)
  • IsVoice (Sound)
  • HdrEnvelope (AudioSource)
  • UseGameAuxSends (ActorMixer)

All other properties can be successfully set.  Are certain properties not able to be set with setProperty?  If so, how can I tell or check for that?

 

I'm also getting the same behavior with setReference on the "DefaultSwitchOrState" property.  Do these properties require special handling?

 

I am using WAAPI version 2017.2.5

 

Thanks!

asked Nov 20 in General Discussion by Michelle A. (130 points)
bump - hoping someone who might have more experience working with these properties and reference via WAAPI can help out.  Thanks!

1 Answer

0 votes

Hi Michelle, 

  • For BypassEffect, we were able to reproduce the issue. Thank you for reporting the issue. (WG-40638)

  • For MidiKeyFilterMin, MidiKeyFilterMax, MidiVelocityFilterMin , MidiVelocityFilterMax please try with a number from  0 to 127. It worked correctly here. Example: https://gist.github.com/decasteljau/b277cb9fdb1503f3369a5f66782cf148

  • MidiChannelFilter , the value is a bitmask with value from 0 to 65535. It worked correctly here.

  • IsVoice: This is a current limitation. It is not possible  to IsVoice. IsVoice can only be set at the importation of the WAV file.

  • HdrEnvelope : This property is only there to store the curve, when the HDR envelope is modified. It can't be set to any value.

  • UseGameAuxSends : works here. Can you provide your code?

 

answered Nov 30 by Bernard R. (Audiokinetic) (24,410 points)
edited Nov 30 by Bernard R. (Audiokinetic)
...