커뮤니티 Q&A

Audiokinetic의 커뮤니티 Q&A 포럼에 오신 것을 환영합니다. 이 포럼은 Wwise와 Strata 사용자들이 서로 도움을 주는 곳입니다. Audiokinetic의 직접적인 도움을 얻으려면 지원 티켓 페이지를 사용하세요. 버그를 보고하려면 Audiokinetic 런처에서 Bug Report 옵션을 사용하세요. (Q&A 포럼에 제출된 버그 보고는 거절됩니다. 전용 Bug Report 시스템을 사용하면 보고 내용이 담당자에게 정확히 전달되어 문제 해결 가능성이 크게 높아집니다.)<segment 6493>

빠르고 정확한 답변을 얻으려면 질문을 올릴 때 다음 팁을 참고하세요.

  • 구체적인 내용을 적어주세요: 무엇을 하려는지, 혹은 어떤 특정 문제에 부딪혔는지 설명하세요.
  • 핵심 정보를 포함하세요: Wwise와 게임 엔진 버전, 운영체제 등 관련 정보를 함께 제공하세요.
  • 시도한 방법들을 알려주세요: 문제 해결을 위해 이미 어떤 단계를 시도해봤는지 설명해주세요.
  • 객관적인 사실에 초점을 맞추세요: 문제의 기술적 사실을 중심으로 설명하세요. 문제에 집중할수록 다른 사람들이 더 빠르게 해결책을 찾을 수 있습니다.

+2 투표
Hey folks,

Our lead dev has run into some weird behavior where almost every time he commits changes to Github, these files (https://i.imgur.com/aal1YUv.png) appear in the list of changes. He normally reverts them before committing. It only seems to be happening to him.

They're being listed as "modified" despite 0 line changes. Once he reverts them, they still get modified even without him opening the Unity project.

I'm curious as to why this might be happening, and also if anyone has some suggestions to prevent this.

Thank you!
General Discussion Chris E. (230 포인트) 로 부터
I'd love an answer to this as well, having the same thing happening to my art lead.
We sadly never figured it out, even after multiple posts, a support ticket with AK, and chatting with a git consultant

I'm going to make a few more posts, and I'll update this if we find a solution... Also if you happen to find a solution please let me know =P
Hey considering you're having the same issue, would you mind giving some details about your project? The people I've talked to about this seem to think it's unrelated to Wwise, and is instead more of Git issue. Though it could also be caused by any number of plugins/addons.

We're using Unity and Git.
I think the only Unity addon we have is a visual scripting tool called "Bolt".
We're seeing something similar but if we go to diff the files (using TortoiseGit) it says the line endings have been changed.

Unity seems to create new .asset files with unix line endings by default, but (on Windows) they're getting changed to windows endings at some point.

We haven't yet figured out exactly what triggers the line ending change - and it seems to happen to some of our team and not others.

I've been trying to just get git to ignore line ending differences via the .gitattributes file, but some still seem to slip through..

2 답변

+1 투표
Definitely not a Git issue as we have the same issue using Perforce as our VCS.

Luckily in Perforce (I don't know much about Git) we have a "Revert unchanged files" command to get rid of them, but it still annoying to have to deal with it, especially for people who may not be as comfortable with the software (as they are not sure how to deal with these unexpected files in their changelists).

It is indeed a line ending difference and I have no clue why it is happening. We have other similar type of assets which which it doesn't happen, we are all on the same OS using the same VCS settings.

It looks more like a Unity quirk when saving these files but I don't know why it behaves differently with the ones to do with Wwise.
Clement C. (160 포인트) 로 부터
Yeah Git has a similar revert command which is what we've been using. Glad to hear it's not a problem exclusive to Git. Thanks for the input, unfortunately despite this post being 8 months old it's still an issue haha - will bring it up with the devs again and report back if we make any progress this time around =)
–1 투표
Dan M. (2.6k 포인트) 로 부터
Useless if you're on P4V or some other version control besides Git which is a lot of developers.
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