I had a look in Wwise and online but didn't find anything about that. Is there a way to automatically rename containers based on their content?
Basically, if I have
And I right click on those three > new parent > any container (say a Random Container, in that case), the parent container will be named "New Random Container".
Is there a way for it to be named directly "Character_Voice" based on how the items inside it are named?
If not, is that a feature that could be considered for a future update? That would save tons of time when dealing with hundreds files of dialogue.