Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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+2 votes
Hey,

The Unity Integration for Wwise has an Bug in the Wwise Settings System. Per Default the Unity Integreation adds to all MainCameras an AkListener. Which can in theory disabled in Unity ->Edit -> Wwie Settings -> Automatically add Listener to Main Camera.

But this doesn't has any affect. If you disable the check box and click ok. Then hit Play. The Checkbox gets ReEnabled and all Cameras get an Listener.

I am using: Wwise 2019.1.1 and Unity 2018.3.12f1
I hope the Wwise Dev Team can fix this.

This very problematic as for my case in VR two Cameras are existing with the Tag MainCamera. So i got always Two Listener and the Spatial Audio Implementation only allows one Listener in the Scene.
in General Discussion by David S. (120 points)
Did you ever find a solution to this?

1 Answer

0 votes
Forget the gui tool. Just edit the `WwiseSettings.xml`

edit this line:

  <CreateWwiseListener>false</CreateWwiseListener>

hope it helps.
by Maggie N. (160 points)
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