Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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+2 votes
Hello,

We are attempting to setup a remote connection between Wwise and an OSX build. We have been successful doing this on windows editor, a windows build, and with the unity editor on Mac. When using a Mac build however, we are met with an error stating upon starting the game "Wwise: Cannot initialize Wwise communication". Firewalls are turned off on the Mac. We would greatly appreciate any advice that can be offered to fix this issue we are having.
in General Discussion by Joseph W. (200 points)

1 Answer

0 votes
We're getting this issue as well, and updating to the latest Wwise 2019.2.1.7520 has not cured it.

The message appears in red on the Development console, and only in Development builds, and (as stated by the OP) only on standalone app builds for macOS, not in the Unity editor.
by S G. (240 points)
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