We've met with the pretty strange behavior of Wwise Launcher. We're trying to add the Xbox integration to our Unity project (which already has integrations for Windows, Mac, Linux, and PS4), but Wwise Launcher can't proceed further after checking the Wwise project file and the SDK folder. We get the following error: "Not all the platforms selected above are currently installed in Wwise. The missing packages will be automatically selected for you. Please make sure to add any plug-in that you wish to use in your project."
Then it suggests modifying Wwise installation, but we can't do that since our Wwise already has everything it needs: the plugins and the platforms were added during the installation. So, there's nothing to modify, but still, we can't add the integration we need.
How we tried to solve this:
1) Just to be sure, we did a fresh Wwise install on a separate computer and selected all plugins/deployment platforms. We also checked manually that packages are placed in the SDK folder. After that, we tried to add the Xbox integration and got the same error.
2) We tried to add the Xbox integration to an empty Unity project. Got the same error.
The latter is especially strange.
Is there anything that could help us? At the moment, we can't build our Xbox build until it has Wwise working, and Wwise doesn't really want to be integrated (without telling us any specific details like what EXACTLY it needs).
Wwise Launcher: v2019.6.0.914
Thank you in advance.
P.S. we tried to add Wwise 2019.1.2 Xbox One integration to an empty Unity project and it worked as intended.