Wwise Authoring is currently not compatible with macOS Catalina. We recommend that you remain on the current version of your operating system until further notice.

Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Unity in Editor Integration issue

0 votes

 

Please see: Editor-time sound engine in Unity

There's a code snipplet:

https://gist.github.com/zedarus/aeb36c59c5269df4bc991aebc70db95f

I get this error or symbol not found:

bank.LoadInEditor();

bank.UnLoadInEditor();

Do you have any ideas where 'LoadInEditor' is located at?
 

 

related to an answer for: Editor-time sound engine in Unity
asked Sep 22 in General Discussion by Sally P. (340 points)

1 Answer

0 votes
I managed to fix by adding this line:

   _wwiseInitializer.runInEditMode = true; // Add this to Unity script.
answered Sep 27 by Sally P. (340 points)
...