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wwise 301 lesson 2 after generating soundbank in Unity nothing changes with attenuation sphere

+1 vote
I'm going through the 2 lesson of Wwise 301, and it says to generate a soundbank in Unity, so that the attenuation sphere of the windmill has changed.
However, it doesn't refresh it at all, I tried changing Max Distance in Wwise to 12, to 55, but it always stays the same in Unity.

Wwise 2019.1.4

Unity 2018.4.0f1

 

UPD: saving the wwise project beforehand solved the problem

Though the color of the sphere is barely visible
asked May 1, 2020 in General Discussion by Veniamin V. (110 points)

1 Answer

0 votes
Hey Veniamin,

Glad to hear you found a solution to it!

In case you want to change the transparency of attenuation spheres, you can open up the AkAmbientInspector script, search for SPHERE_COLOR and set the last input in UnityEngine.Color() to a higher value like 0.5f.
answered May 1, 2020 by Mads Maretty S. (Audiokinetic) (38,720 points)
Thank you so much!
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