Community Q&A

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Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

bantuan weise

0 votes
I use wwise 2019 ... I created a wav file and then I converted it to wem, the game crashed and it didn't work. When I made a sound bank wem (not vorbiss) ... even though I used another wem so ... then what is the use of wwise?
asked Jun 29 in Feature Requests by andre b. (100 points)

1 Answer

0 votes

Hey Andre, 

Sorry to hear you're having problems with your game. We'll probably need more info on the crash to help you out. Any way to see your crash log with your game engine, or see what kind of errors you get? 

"When I made a sound bank wem (not vorbiss) ..."
- Just a thought... do you know that you "can" have vorbis audio inside a .WEM file? A WEM file is like a container of audio data, which could be PCM, Vorbis, AAC, and so on. Just like a WAV file contains PCM data. (more about the .WEM format in the Wwise 251 course)

Let us know if this helps!

 

answered Jun 30 by Mads Maretty S. (Audiokinetic) (4,820 points)
edited Jun 30 by Mads Maretty S. (Audiokinetic)
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