Hi all,
I'm wondering if anyone has experienced this before.
I've got an issue with an audio event that has been placed on a map which is duplicating on play (PIE).
Essentially, an audio event has been dragged and dropped onto a map with auto post ticked to get it to start on play.
When playing the level (PIE), and profiling I can see the event is being posted twice with 2 different game object IDs.
There is only one instance of the AkAmbientSound object on the map as far as I can see, so I'm a little stumped.
This was a test map made fresh with no sub levels.
Any wisdom would be appreciated.
Wwise | v2019.2.8.7432 / UE 4.25