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Cues and Marker callbacks in stingers - do they work at all?

+1 vote
We have some music tracks with custom cues / markers. When these music tracks are played directly, or through normal switch based music playback, the cues and markers are correctly hit and displayed in the wwise capture log (and callbacks work in-game).

When the same piece of music is played as a stinger (with a Trigger event action) - then no cues or markers are processed. They do not even appear in the wwise capture log.

Why does this not work? The same music track with the same markers works fine being played one way, but markers are just totally absent when played as a stinger..

What's going on here?
asked Mar 15, 2021 in General Discussion by Simon G. (220 points)
Any updates on this issue?

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