Hi there,
Just begun using Wwise and having a lot of fun! However, I am having an issue where the audio playback of one of my Sound SFX objects sounds different than the actual imported wav file. This is only the case on Windows (on Mac, the playbacks are indistinguishable). And I am on Wwise version 2021.1.2.7629. This is affecting how the SFX object sounds in the game (in this case, very buzzy).
I'm linking a drive with the audio file in question and also a video playback of what I hear in Wwise vs what I hear from the file itself. This is from a brand new, fresh Wwise project.
https://drive.google.com/drive/folders/1mGuUqhTrJXmJF9qk9FdXlcD0dgqsP16Q?usp=sharing
EDIT: I attempted to reproduce the error using "Wwise 2019.2.12.7544" and didn't get the same buzzing on playback as I do when using "Wwise 2021.1.2.7629" on Windows. I'm not entirely sure why that is, but I may need to revert back down to Wwise 2019.
Thanks for the help!