版本
公有成员 | |
virtual AkPlayingID | GetPlayingID () const =0 |
Retrieve the Playing ID of the event corresponding to this voice (if applicable). |
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virtual AkPriority | GetPriority () const =0 |
virtual AkPriority | ComputePriorityWithDistance (AkReal32 in_fDistance) const =0 |
保护成员 | |
virtual | ~IAkVoicePluginInfo () |
Virtual destructor on interface to avoid warnings. |
Voice-specific information available to plug-ins. The associated game object's information is available through the methods of the base class IAkGameObjectPluginInfo.
在文件IAkPlugin.h第197行定义。