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Ambience Doom Collection Guide

Ambience Doom offers a range of tones that articulate darkness, danger, and despair. The Drone subprojects are especially useful for establishing foreboding in any natural or urban ambience.

The subprojects are mixed using higher order ambisonics with assets recorded in ORTF-3D. They are set up to render in a variety of common multichannel formats to suit your requirements, ranging from binaural to 7.0.4, as well as multiple orders of ambisonics in AmbiX, allowing 360 degrees of listening immersion.

The subprojects are configured to render as seamless loops and have control tracks for rapid customization. In addition to the Area and Interior subprojects set up for ambisonic mixing, there are also Object subprojects for each area and interior, configured for mono and stereo rendering for use as point source objects to populate and dynamize your world.

To optimize download size, a stereo render is included in the collection download, which you can audition in the Ambience Doom project.

The subprojects are arranged to enable auditioning, according to your monitor systems, and rendering in a comprehensive range of formats. By default, they are configured to monitor in stereo.

The Object subprojects are similar to conventional stereo projects and are configured to monitor and render in stereo or mono. The collection is designed so that the Drone projects provide the base layer of an ambience with sounds from the Object subprojects used simultaneously, as required, for specific augmentation.

The subprojects have Parameter Control tracks that affect multiple tracks and the plug-ins to enable customization of the ambiences, with a range of intuitive names to describe their effect on the mix.

The complete list of all the subprojects and their associated data and embedded metadata is available in the accompanying Ambience Doom SoundBook.


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