Table des matières
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Lessons
(go to Setting a Switch using a Wwise-Type)
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PostWwiseEvent : MonoBehaviour { public AK.Wwise.Event MyEvent; public void PlayFootstepSound(){ PlayerManager.foot_L.GetMaterial().SetValue(gameObject); MyEvent.Post(gameObject); } // Update is called once per frame. void Update () { } }