Leçon 5

Table des matières

Setting a Switch using a Wwise-Type: PostWwiseEvent

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
    
public class PostWwiseEvent : MonoBehaviour {
    public AK.Wwise.Event MyEvent;
    public void PlayFootstepSound(){
        PlayerManager.foot_L.GetMaterial().SetValue(gameObject);
        MyEvent.Post(gameObject);
    }
    
    // Update is called once per frame.
    void Update () {
        
    }
}