Version
The game object passed to
AK::SpatialAudio::SetGameObjectInRoom
has not been previously registered to Spatial Audio as an emitter using
AK::SpatialAudio::RegisterEmitter
or as a listener using
AK::SpatialAudio::RegisterListener
.
Recommended resolution steps:
Profile the API calls the game is making by enabling the "API Calls" options of the Profiler Settings (Alt-G). Retest your scenario and check the parameters given to the function prior to this error.
Register the said game object as either an emitter or a listener, or both, to Spatial Audio using
AK::SpatialAudio::RegisterEmitter
and
AK::SpatialAudio::RegisterListener
respectively.
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