Wwise SDK 2021.1.14
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◆ Seek()This method is called to tell the source to seek to an arbitrary sample. This will typically be called when the game calls AK::SoundEngine::SeekOnEvent() where the event plays a sound that wraps this source plug-in. If the plug-in does not handle seeks, it should return AK_Success. If it returns AK_Fail, it will be terminated by the sound engine.
IAkPlugin.h の 1276 行目に定義があります。 参照先 AK_Success. |