Hi there,
I'm having a go at the Wwise Limbo project, as a personal goal, and I'm having some trouble that I would really appreciate some help with.
I've followed all of the documentation as well as video tutorials, yet when I replace the assets with my own assets (named the same), and rebuild the soundbanks, I hear nothing upon playing the game. Originally, before replacing any assets into the game, I can play and hear everything original as intended. So it seems the soundbanks are not generating properly, even though everything is ticked. I can audition the sounds perfectly fine, but they just won't play in game.
It seems to be related to this known issue, which doesn't have any resolution comments:
https://www.audiokinetic.com/qa/4268/generate-soundbank-in-the-sample-project-limbo
I have tried moving the project out of the default file path, and have made sure all of the files are not 'read-only'. The Wwise version is 2022.1.0. When I tick all banks that I want to build, it also does not update the I_intro or I_testbank soundbanks even though they're ticked (telling me their data size and decoded size is 0, whereas the I_default data size is 77040 and decoded size 250740).
Any help would be appreciated as there seems to be no help surrounding this issue :( thank you.
Best,
Abbie