Hello,
I've installed Wwise Launcher version 2016.11.24.538 and Unity version 5.5.0f3, and used the launcher to install Wwise Editor version 2016.2.0.5972. If I make a blank Unity project, then go to the "UNITY" tab of the Wwise Launcher and click "Integrate Wwise into Project...", it fails.
Here is the relevant part of the log:
2016-12-12T06:50:42.651Z: Game integration: Pushing progress: Executing Unity to complete the installation. This may take a few minutes, please wait... 93%.
2016-12-12T06:50:42.655Z: Game integration: Running setup in path C:\Users\dunca_000\Documents\TestWwiseProject using Unity executable: C:\Program Files\Unity\Editor\Unity.exe
...
Targeting platform: win64
Assertion failed on expression: 'pos < this->m_num_bits'
(Filename: C:\buildslave\unity\build\Runtime/Utilities/dynamic_bitset.h Line: 612)
Crash!!!
...
0x00000001401939F0 (Unity) GetPrecompiledAssemblyMask
0x00000001401AC47B (Unity) ForceRecompileAllScriptsAndDlls
0x0000000140FA4D63 (Unity) UnityConnectSettings::OnEditorBuildTargetChanged
0x000000014149A044 (Unity) EditorUserBuildSettings::SetActiveBuildTarget
0x0000000141483487 (Unity) Application::InitializeProject
This exact crash happens no matter what kind of Unity project I try to integrate or upgrade. Is this issue affecting anyone else? I reinstalled Unity and Wwise just before testing this in order to remove as many variables as possible.
Thanks,
-Duncan