Hi,
I have un event which play a looping random container, then after a delay, stop the container with a fade out. But the event just stop the sound after a while without take into account the fade out time.
"Fade out time" option in the Stop action in an Event doesn't seems to work when applying to a Random or Sequence container. It works fine with a single Sound SFX looping. I guess it is the transition between sounds within a container that breaks the fade out.
Is this normal ? Is this a known issue ? Is there a way to make this works ? The Wwise version is 2016.2.0.5972 and the problem remains on the 2016.2.1.5995
Thanks for your time :-)
Noé
EDIT: I fin a solution in the documentation and it appears that fade out when stopping an event doesn't work with a Container with Crossfade transitions ! So it is seems normal, but it would be awesome if it was possible !
Pics of my settings: