커뮤니티 Q&A

Audiokinetic의 커뮤니티 Q&A 포럼에 오신 것을 환영합니다. 이 포럼은 Wwise와 Strata 사용자들이 서로 도움을 주는 곳입니다. Audiokinetic의 직접적인 도움을 얻으려면 지원 티켓 페이지를 사용하세요. 버그를 보고하려면 Audiokinetic 런처에서 Bug Report 옵션을 사용하세요. (Q&A 포럼에 제출된 버그 보고는 거절됩니다. 전용 Bug Report 시스템을 사용하면 보고 내용이 담당자에게 정확히 전달되어 문제 해결 가능성이 크게 높아집니다.)<segment 6493>

빠르고 정확한 답변을 얻으려면 질문을 올릴 때 다음 팁을 참고하세요.

  • 구체적인 내용을 적어주세요: 무엇을 하려는지, 혹은 어떤 특정 문제에 부딪혔는지 설명하세요.
  • 핵심 정보를 포함하세요: Wwise와 게임 엔진 버전, 운영체제 등 관련 정보를 함께 제공하세요.
  • 시도한 방법들을 알려주세요: 문제 해결을 위해 이미 어떤 단계를 시도해봤는지 설명해주세요.
  • 객관적인 사실에 초점을 맞추세요: 문제의 기술적 사실을 중심으로 설명하세요. 문제에 집중할수록 다른 사람들이 더 빠르게 해결책을 찾을 수 있습니다.

+5 투표

Hello,

few questions about "TempDefinitionFile.txt".

 

When I generate Wwise soundbanks in UE4, I got those log messages as follows:


 C:\Program Files (x86)\Audiokinetic\Wwise 2016.2.2.6022\Authoring\x64\Release\bin\WwiseCLI.exe  "G:/ProJectA/AionMobile/DEV/Mobile_Data/Wwise/AionMobile.wproj" -GenerateSoundBanks -Bank Ambience -Bank CutScene -Bank Dialogue -Bank Music -Bank NPC -Bank PC -Bank UI -ImportDefinitionFile "G:/ProJectA/AionMobile/DEV/Mobile_Data/Client/TempDefinitionFile.
txt"
-Platform Android -SoundBankPath Android "G:\ProJectA\AionMobile\DEV\Mobile_Data\Client\Content\WwiseAudio\Android" -Platform IOS -SoundBankPath IOS "G:\ProJectA\AionMobile\DEV\Mobile_Data\Client\Content\WwiseAudio\IOS" -Platform Windows -SoundBankPath Windows "G:\ProJectA\AionMobile\DEV\Mobile_Data\Client\Content\WwiseAudio\Windows"


 

How is "TempDefinitionFile.txt" file created? and, What kind of information is it based on?

 

Please reply me for those questions.

Regards,

JungKun

 

 

Feature Requests JungKun P. (280 포인트) 로 부터
수정 JungKun P. 로 부터
I'm Bumping this because I'm having issues with UE4 as well.

I'm not a programmer and I'm just trying to practice basic audio integration in UE4 with but when I click on the generate soundbanks button in the build menu I get this error :

LogAk: Starting Wwise SoundBank generation with the following command line:
LogAk: C:\Program Files (x86)\Audiokinetic\Wwise 2017.2.5.6619\Authoring\x64\Release\bin\WwiseCLI.exe  "C:/Users/baudr/Music/Corrupted Lands/Wwise/BARJOQS/BARJOQS_Corrupted/BARJOQS_Corrupted.wproj" -GenerateSoundBanks -Bank Init -Bank Main_SBK -ImportDefinitionFile "C:/Users/baudr/Documents/Unreal Projects/MyProject/TempDefinitionFile.txt" -Platform Windows
-SoundBankPath Windows "C:\Users\baudr\Documents\Unreal Projects\MyProject\Content\WwiseAudio\Windows"
LogAk: Wwise | v2017.2.5 | Build no.6619 | (C) 2006-2018. Audiokinetic Inc. All rights reserved.
*** Loading Project ***
*** Importing SoundBank definition ***
Error: File missing or invalid:C:\Users\baudr\Documents\Unreal Projects\MyProject\TempDefinitionFile.txt
Error: Stopping the process on error ( specify -ContinueOnError in the command line to continue on error )
Process completed successfully.
LogAk: Error: Wwise command-line failed with error 1.

I have the definition file in the project's root folder but it's empty.
I'd like to generate the file properly so I can generate the banks.

If anyone could help it would be amazing !

Thanks.

EDIT : Problem solved by associating the events to rhe right soundbanks in the content menu in UE.
I know you posted this over a year ago now but I'm having the same issue with UE4 4.19. Did you figure out the problem?

2 답변

+3 투표
Please, I've the same problem. This is first time I see this. UE4.18.3....
Alex H. (200 포인트) 로 부터
0 투표
I had this issue but thanks to Quentin B's EDIT I managed to work it out, as I am not great at Wwise/UE4 and so it did take me a while to fully figure out what was meant and so I thought i'd extend on their post EDIT.

To elaborate the Wwise Picker needs to be used in UE4 (Window > Wwise) which will contain your Wwise events (if allocated within Wwise)

From within this Wwise picker, drag and drop the Wwise events into the UE4 content browser, then these events must be assigned to an Audiokinetic bank by double clicking on the event and assigning them to said bank (note this bank must be named exactly the same as it is in Wwise).

Once I generated the soundbanks after doing these steps it worked fine.

Hope this helps.
Christopher F. (220 포인트) 로 부터
...