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Can't connect Profiler to Unity project unless the game is running

0 votes
Hi folks,

Is there any reason why I can't connect the Profiler to a Unity project unless I'm in Play mode? I know this is possible in the WAG as I've seen it done in the tutorial videos, so I'm assuming it's something I've set up wrong on my end.

Any suggestions are most appreciated.

Simon
asked Sep 30, 2020 in General Discussion by Simon P. (230 points)

1 Answer

0 votes
Hey Simon,

Hmm.. could be a network problem, but first, could you try connecting to this IP - 127.0.0.1? That's your local IP.
answered Sep 30, 2020 by Mads Maretty S. (Audiokinetic) (36,760 points)
Didn't work unfortunately. Just keeps attempting to connect unsuccesfully.
Works fine once I press Play in Unity however.
Hmm... Do you get a "Sound Engine Initialized" when exiting playmode and looking in the console? Or what other messages do you get?
Nothing like "Sound Engine Initialized" no. I get a Wwise: Voice Starvation, and a couple of Event ID not found errors, but that's related to something else.
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