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Wwise Audio Input in unity

+3 votes

In an answer to the related question, I read "Microphone is not supported in Unity integration yet."

Does this mean the Wwise Audio Input source cannot be used from Unity? Is it still the case today? Would it need to be registered by rebuilding the integration?

Thanks :)

related to an answer for: Does C# API documentation exist?
asked Nov 18, 2014 in General Discussion by Matthieu B. (480 points)
Good afternoon, has this issue been resolved yet? We really want to use the microphone with Wwise and Unity 5!
No it hasn't.  What user-scenario you want to implement?
Hi Mathieu, I'm looking at using mic input for voice comms with Wwise providing voice FX and 3D positioning if at all possible...
Bumping this thread....
Hey, I'm currently looking into this same issue myself.  I do believe that it is possible to write your own native plug in that will pass information between the Audio Input Plug-In and your Unity C# project. I'm not 100% on everything just yet, but that seems to be the easiest, if not totally convenient, way of doing so.
We are trying to do this as well. We need to use the audio input to process the user voice. Seems the dll is written in C++ and Unity is running in C#. Any chance that an update to this dll is in the works?

1 Answer

0 votes
Hi! I'm looking into integrated voice chat in our game and ran into this. It looks like Audio Input is the way to go IF it was implemented for Unity, right? Is there any information on if we can expect an implementation?

answered May 11 by Hjalmar V. (140 points)