커뮤니티 Q&A

Audiokinetic의 커뮤니티 Q&A 포럼에 오신 것을 환영합니다. 이 포럼은 Wwise와 Strata 사용자들이 서로 도움을 주는 곳입니다. Audiokinetic의 직접적인 도움을 얻으려면 지원 티켓 페이지를 사용하세요. 버그를 보고하려면 Audiokinetic 런처에서 Bug Report 옵션을 사용하세요. (Q&A 포럼에 제출된 버그 보고는 거절됩니다. 전용 Bug Report 시스템을 사용하면 보고 내용이 담당자에게 정확히 전달되어 문제 해결 가능성이 크게 높아집니다.)<segment 6493>

빠르고 정확한 답변을 얻으려면 질문을 올릴 때 다음 팁을 참고하세요.

  • 구체적인 내용을 적어주세요: 무엇을 하려는지, 혹은 어떤 특정 문제에 부딪혔는지 설명하세요.
  • 핵심 정보를 포함하세요: Wwise와 게임 엔진 버전, 운영체제 등 관련 정보를 함께 제공하세요.
  • 시도한 방법들을 알려주세요: 문제 해결을 위해 이미 어떤 단계를 시도해봤는지 설명해주세요.
  • 객관적인 사실에 초점을 맞추세요: 문제의 기술적 사실을 중심으로 설명하세요. 문제에 집중할수록 다른 사람들이 더 빠르게 해결책을 찾을 수 있습니다.

+1 투표

This is an updated version of the question from here: Routing Motion Source to a connected PS4 controller - Community Q&A (audiokinetic.com)

 

It doesn't seem as though PS4 or PS5 controllers work with Wwise Motion when testing from within Wwise on a PC. I've set up the appropriate Wwise Motion audio device and a Motion Bus/Aux to route everything.

I can SEE the levels in the bus output to the Wwise Motion audio device, but cannot feel anything in the controller. I've even gone to Audio -> Authoring Audio Preferences and specified the controller I wish to use with Wwsie Motion, but nothing has worked.

Appreciate any responses or people with similar issues :)

Some things to note:

 

General Discussion Jon E. (200 포인트) 로 부터
Note for people who might try to get this working: In Authoring Audio Preferences, you must set your Motion Bus output to "WWISE_MOTION_BUS - DualSense Controller (1 User) (Haptics)"

1 답변

+1 투표
 
우수 답변
Native DualShock and DualSense (not using XInput) is not currently supported by Wwise Motion on Windows. However, we are actively working on it and expect this feature to land in the next patch release of 2021.1.

For the full compatibility list of controller APIs for each platform, refer to the table under "Game setup": https://www.audiokinetic.com/library/edge/?source=SDK&id=integrating_elements_motion.html
Samuel L. (Audiokinetic) (23.6k 포인트) 로 부터
수정 Samuel L. (Audiokinetic) 로 부터
Hi Samuel!

I really appreciate the response and update on when this is to be supported. I'll keep my eyes on the release pages!

In the meantime, for anyone that just wants to feel something:
I've tried this and it somewhat helps, but it's not as accurate as using sound and the DualSense controller: https://ryochan7.github.io/ds4windows-site/

Cheers!
Was this released in a patch in the end? I haven't been able to find it in the Release Notes of the latest patches - maybe I missed it?
Sorry for the late reply. The ticket number attached to this issue is WG-51390, and has been released as of 21.1.4. Some release notes are listed under the appropriate platform release notes, which require an active platform license to consult.
Should Wwise Motion work with the PS5 DualSense over Bluetooth?  With 21.1.6,  a PS5 controller rumble works fine over USB, but is not present over Bluetooth.  I have updated the DualSense firmware to the latest version.   The one thing I notice that is different is Windows 10 shows a DualSense Audio Device in addition to the Input Device when connected with USB.
Is your wwise motion working with ps5 dualsense on windows?   we can not work with usb in ue5
...