Version
Since the audio source of the Wwise MP3 Input plug-in is determined at runtime using the game player's MP3 files, there are no quick access controls that are displayed in the Contents Editor. You can, however, edit the name and notes of the source plug-in from within the Contents Editor.
Interface Element |
Description |
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Name |
The name of the MP3 Input plug-in. |
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Notes |
Any additional information about the Wwise MP3 Input plug-in. |
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Adds a new source to the sound object. When you click the Add Source button a list of possible source plug-ins that can be added is displayed. |
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