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A random container is a group of one or more sounds, motion objects, and/or containers that are played back in a random order. A sequence container, on the other hand, is a group of one or more sounds, motion objects, and/or containers that are played back according to a specific playlist.
Each random or sequence container has a set of properties and behaviors that define how the object is played in game. These properties and behaviors are located in the Property Editor. When you load a container in the Property Editor, the Contents Editor automatically displays a list of all the objects found within the container. The Contents Editor also contains a series of controls that allow you to quickly edit the properties of an object without loading it into the Property Editor.
The descriptions for each of the random/sequence container property and behavior options can be found in one of the following sections:
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