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Before creating motion effects in your project, you need to enable the types of motion devices for which you want to create motion effects. After a motion device is enabled, you can do the following in your project:
Create sources for Motion FX objects using media files or signal generators.
Include motion data for the selected device in your SoundBanks.
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If you plan to develop, integrate, and distribute Wwise Motion with your game, you need to purchase a separate licence. For more information, contact the Audiokinetic sales team at: sales@audiokinetic.com. |
To enable motion devices for your project:
Open the Project Settings dialog box by doing one of the following:
From the menu bar, click Project > Project Settings.
Press Shift+K.
Switch to the Motion Devices tab.
From the Devices list, select one or more of the following devices:
Controller - To create motion effects for each platform's game controller.
Click OK.
The Project Settings dialog box closes. You are now ready to begin creating the motion effects for your project.
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