Starting With the Interactive Music Hierarchy

What is the Music Engine?

The music engine is the high-level engine that handles complex, high-level scheduling of music segments of the interactive music hierarchy. The fundamental difference between the Interactive Music and the Actor-Mixer Hierarchies is the use of tempo and time signature to rule the behaviors of the different music containers.

Audio files added to the Interactive Music hierarchy are imported as Music Segments and can also be added as tracks within a music segment. Segments can then be added to Music Playlists Container or Music Switch Container in order to add additional functionality.

To view the music specific functionality of containers in the Interactive Music hierarchy, the Layout must be changed to Interactive Music.

Changing to the Interactive Music layout