Table of Contents

Game Syncs - Roles and Responsibilities

The following table shows you which tasks related to Game Syncs are the responsibility of the sound designer and which ones are the responsibility of the programmer:

Table 6.1. Game Syncs - Roles and Responsibilities

Tasks

Sound Designer (Wwise)

Programmer (Game Code/Tools)

Create Switch Groups and Switches

X

Create State Groups and States

X

Define State Transition Time

X

Subscribe Switch Containers to Switch and State Groups

X

Setting up Triggers

X

Post State and Switch information from the game engine to the Wwise Audio Engine

X