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virtual void AK::SoundFrame::IClient::OnSwitchesNotif ( Notif  in_eNotif,
AkUniqueID  in_switchGroupID  
) [pure virtual]

Switch notification. This method is called when a switch group or a switch is added, removed or changed.
It is also called (with in_eNotif equal to Notif_Changed) when the current switch in a switch group changes on any game object.

Note.gif
Note: This notification will be sent for all switch changes (through Wwise, the Sound Frame, or the sound engine).

When all switches are reset from Wwise, this method will be called once with in_eNotif equal to Notif_Reset and in_switchGroupID equal to AK_INVALID_UNIQUE_ID. This means that all switches have been reset to their default value on all game objects.

Parameters:
in_eNotif  Notification type
in_switchGroupID  Unique ID of the switch group

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