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Game Syncs- Roles and Responsibilities

The following table shows you which tasks related to game syncs are the responsibility of the sound designer and which ones are the responsibility of the programmer:

Table 6.1. Game Syncs- Roles and Responsibilities

Tasks

Sound Designer (Wwise)

Programmer (Game Code/Tools)

Create Switch Groups and Switches

X

 

Create State Groups and States

X

 

Define State Transition Time

X

 

Subscribe Switch Containers to Switch and State Groups

X

 

Setting up Triggers and Arguments

X

 

Post State and Switch information from the Game Engine to the Wwise Audio Engine

 

X



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