Warning: you were redirected to the latest documentation corresponding to your major release ( 2018.1.11.6987 ). Should you wish to access your specific version's documentation, please download the offline documentation from the Audiokinetic Launcher and check the Offline Documentation option in Wwise Authoring.
|
◆ Execute()
virtual void AK::IAkInPlaceEffectPlugin::Execute |
( |
AkAudioBuffer * |
io_pBuffer |
) |
|
|
pure virtual |
Software effect plug-in DSP execution for in-place processing.
|
Note: The effect should process all the input data (uValidFrames) as long as AK_DataReady is passed in the eState field. When the input is finished (AK_NoMoreData), the effect can output more sample than uValidFrames up to MaxFrames() if desired. All sample frames beyond uValidFrames are not initialized and it is the responsibility of the effect to do so when outputting an effect tail. The effect must notify the pipeline by updating uValidFrames if more frames are produced during the effect tail.
|
- Parameters
-
io_pBuffer |
In/Out audio buffer data structure (in-place processing) |
|
Tell us about your project. We're here to help.
Register your project and we'll help you get started with no strings attached!
Get started with Wwise