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◆ Execute()
Software effect plug-in for out-of-place processing.
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Note: An input buffer is provided and will be passed back to Execute() (with an advancing offset based on uValidFrames consumption by the plug-in). The output buffer should be filled entirely by the effect (at which point it can report AK_DataReady) except on last execution where AK_NoMoreData should be used. AK_DataNeeded should be used when more input data is necessary to continue processing.
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- Parameters
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in_pBuffer |
Input audio buffer data structure |
in_uInOffset |
Offset position into input buffer data |
out_pBuffer |
Output audio buffer data structure |
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