目次

Wwise SDK 2018.1.11
AK::IAkVoicePluginInfo クラスabstract
AK::IAkVoicePluginInfo の継承関係図
AK::IAkGameObjectPluginInfo

公開メンバ関数

virtual AkPlayingID  GetPlayingID () const =0
  Retrieve the Playing ID of the event corresponding to this voice (if applicable). [詳解]
 
virtual AkPriority  GetPriority () const =0
 
virtual AkPriority  ComputePriorityWithDistance (AkReal32 in_fDistance) const =0
 
- 基底クラス AK::IAkGameObjectPluginInfo に属する継承公開メンバ関数
virtual AkGameObjectID  GetGameObjectID () const =0
  Get the ID of the game object. [詳解]
 
virtual AkUInt32  GetNumEmitterListenerPairs () const =0
 
virtual AKRESULT  GetEmitterListenerPair (AkUInt32 in_uIndex, AkEmitterListenerPair &out_emitterListenerPair) const =0
 
virtual AkUInt32  GetNumGameObjectPositions () const =0
 
virtual AKRESULT  GetGameObjectPosition (AkUInt32 in_uIndex, AkSoundPosition &out_position) const =0
 
virtual SoundEngine::MultiPositionType  GetGameObjectMultiPositionType () const =0
 
virtual AkReal32  GetGameObjectScaling () const =0
 
virtual bool  GetListeners (AkGameObjectID *out_aListenerIDs, AkUInt32 &io_uSize) const =0
 
virtual AKRESULT  GetListenerData (AkGameObjectID in_uListener, AkListener &out_listener) const =0
 

限定公開メンバ関数

virtual  ~IAkVoicePluginInfo ()
  Virtual destructor on interface to avoid warnings. [詳解]
 
- 基底クラス AK::IAkGameObjectPluginInfo に属する継承限定公開メンバ関数
virtual  ~IAkGameObjectPluginInfo ()
  Virtual destructor on interface to avoid warnings. [詳解]
 

詳解

Voice-specific information available to plug-ins. The associated game object's information is available through the methods of the base class IAkGameObjectPluginInfo.

IAkPlugin.h193 行目に定義があります。


このクラス詳解は次のファイルから抽出されました: