Wwise SDK 2018.1.11
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公開メンバ関数 | |
AkForceInline AKRESULT | Enqueue (AkUniqueID in_audioNodeID, AkTimeMs in_msDelay=0, void *in_pCustomInfo=NULL, AkUInt32 in_cExternals=0, AkExternalSourceInfo *in_pExternalSources=NULL) |
基底クラス AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, 4 > に属する継承公開メンバ関数 | |
AkArray () | |
Constructor [詳解] |
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~AkArray () | |
Destructor [詳解] |
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Iterator | Begin () const |
Returns the iterator to the first item of the array, will be End() if the array is empty. [詳解] |
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Iterator | End () const |
Returns the iterator to the end of the array [詳解] |
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Iterator | FindEx (const PlaylistItem & in_Item) const |
Returns the iterator th the specified item, will be End() if the item is not found [詳解] |
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Iterator | BinarySearch (const PlaylistItem & in_Item) const |
Iterator | Erase (Iterator &in_rIter) |
Erase the specified iterator from the array [詳解] |
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void | Erase (unsigned int in_uIndex) |
Erase the item at the specified index [詳解] |
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Iterator | EraseSwap (Iterator &in_rIter) |
AKRESULT | Reserve (AkUInt32 in_ulReserve) |
Pre-Allocate a number of spaces in the array [詳解] |
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AkUInt32 | Reserved () const |
void | Term () |
Term the array. Must be called before destroying the object. [詳解] |
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AkForceInline AkUInt32 | Length () const |
Returns the numbers of items in the array. [詳解] |
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AkForceInline PlaylistItem * | Data () const |
Returns a pointer to the first item in the array. [詳解] |
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AkForceInline bool | IsEmpty () const |
Returns true if the number items in the array is 0, false otherwise. [詳解] |
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PlaylistItem * | Exists (const PlaylistItem & in_Item) const |
Returns a pointer to the specified item in the list if it exists, 0 if not found. [詳解] |
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PlaylistItem * | AddLast () |
PlaylistItem * | AddLast (const PlaylistItem & in_rItem) |
Add an item in the array, and fills it with the provided item. [詳解] |
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PlaylistItem & | Last () |
Returns a reference to the last item in the array. [詳解] |
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void | RemoveLast () |
Removes the last item from the array. [詳解] |
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AKRESULT | Remove (const PlaylistItem & in_rItem) |
Removes the specified item if found in the array. [詳解] |
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AKRESULT | RemoveSwap (const PlaylistItem & in_rItem) |
void | RemoveAll () |
Removes all items in the array [詳解] |
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AkForceInline PlaylistItem & | operator[] (unsigned int uiIndex) const |
Operator [], return a reference to the specified index. [詳解] |
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PlaylistItem * | Insert (unsigned int in_uIndex) |
bool | GrowArray (AkUInt32 in_uGrowBy=TGrowBy) |
Resize the array. [詳解] |
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bool | Resize (AkUInt32 in_uiSize) |
Resize the array to the specified size. [詳解] |
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void | Transfer (AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, TGrowBy, AkAssignmentMovePolicy< PlaylistItem > > &in_rSource) |
AKRESULT | Copy (const AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, TGrowBy, AkAssignmentMovePolicy< PlaylistItem > > &in_rSource) |
基底クラス AkArrayAllocatorNoAlign< U_POOL > に属する継承公開メンバ関数 | |
AkForceInline void * | Alloc (size_t in_uSize) |
AkForceInline void | Free (void *in_pAddress) |
AkForceInline void | TransferMem (void **io_pDest, AkArrayAllocatorNoAlign< U_POOL > in_srcAlloc, void *in_pSrc) |
その他の継承メンバ | |
基底クラス AkArray< PlaylistItem, const PlaylistItem &, ArrayPoolDefault, 4 > に属する継承限定公開変数類 | |
PlaylistItem * | m_pItems |
pointer to the beginning of the array. [詳解] |
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AkUInt32 | m_uLength |
number of items in the array. [詳解] |
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AkUInt32 | m_ulReserved |
how many we can have at most (currently allocated). [詳解] |
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List of items to play in a Dynamic Sequence.
AkDynamicSequence.h の 85 行目に定義があります。