Table des matières

virtual bool AK::SoundFrame::ISoundFrame::SetGameObjectOutputBusVolume ( AkGameObjectID  in_gameObjectID,
AkReal32  in_fControlValue  
) [pure virtual]

Set the Environmental dry level to be used for the specified game object.
The control value is a number ranging from 0.0f to 1.0f. 0.0f means 0% dry, while 1.0f means 100% dry.

This function is thread-safe.

True if the operation was successful, False otherwise
See also:
in_gameObjectID  Associated game object ID
in_fControlValue  Dry level control value, ranging from 0.0f to 1.0f (0.0f means 0% dry, while 1.0f means 100% dry)